Silicon Graphics, Inc - meaning and definition. What is Silicon Graphics, Inc
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What (who) is Silicon Graphics, Inc - definition

FORMER AMERICAN COMPANY
Silicon Graphics, Incorporated; Silicon Graphics Inc.; Silicon Graphics workstation; Silicon Graphics workstations; Silicon Graphics, Inc.; Silicon Graphics Incorporated; SGICQ; Silicon Graphics Inc
  • SGI headquarters on Amphitheatre Parkway, after it became the [[Googleplex]], circa 2006
  • Geometry Engine chip from an IRIS 3120
  • SGI Indigo
  • SGI Onyx
  • 160px
  • SGI 540 Visual Workstation
  • SGI Octane
  • SGI Indy
  • SGI Tezro Workstation
  • Silicon Graphics logo with distinctive 3D box "bug", used until 1999

Silicon Graphics, Inc.         
<company> (SGI) Manufacturer of workstations and software for graphics and image processing. SGI was founded by Dr. James H. Clark, who left some time before May 1994 to head Mosaic Communications Corporation. Quarterly sales $433M, profits $44M (Aug 1994). http://sgi.com/. (1994-09-26)
inc.         
WIKIMEDIA DISAMBIGUATION PAGE
Inc; Inc. (disambiguation)
In written advertisements, inc. is an abbreviation for including
.
...a two-night break for ?210 per person, inc. breakfast and dinner.
= incl.
Inc         
WIKIMEDIA DISAMBIGUATION PAGE
Inc; Inc. (disambiguation)
·noun A Japanese measure of length equal to about two and one twelfth yards.

Wikipedia

Silicon Graphics

Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software. Founded in Mountain View, California in November 1981 by Jim Clark, its initial market was 3D graphics computer workstations, but its products, strategies and market positions developed significantly over time.

Early systems were based on the Geometry Engine that Clark and Marc Hannah had developed at Stanford University, and were derived from Clark's broader background in computer graphics. The Geometry Engine was the first very-large-scale integration (VLSI) implementation of a geometry pipeline, specialized hardware that accelerated the "inner-loop" geometric computations needed to display three-dimensional images. For much of its history, the company focused on 3D imaging and was a major supplier of both hardware and software in this market.

Silicon Graphics reincorporated as a Delaware corporation in January 1990. Through the mid to late-1990s, the rapidly improving performance of commodity Wintel machines began to erode SGI's stronghold in the 3D market. The porting of Maya to other platforms was a major event in this process. SGI made several attempts to address this, including a disastrous move from their existing MIPS platforms to the Intel Itanium, as well as introducing their own Linux-based Intel IA-32 based workstations and servers that failed in the market. In the mid-2000s the company repositioned itself as a supercomputer vendor, a move that also failed.

On April 1, 2009, SGI filed for Chapter 11 bankruptcy protection and announced that it would sell substantially all of its assets to Rackable Systems, a deal finalized on May 11, 2009, with Rackable assuming the name Silicon Graphics International. The remains of Silicon Graphics, Inc. became Graphics Properties Holdings, Inc.

Examples of use of Silicon Graphics, Inc
1. Before joining Microsoft, Lee worked at two Silicon Valley companies, Silicon Graphics Inc. and Apple Computer Inc.
2. Silicon Graphics Inc increased its share slightly to 24 of the Top 500 supercomputers, or 5 per cent of the total, up from 20 machines six months ago.
3. The total acreage is roughly double the size of its current headquarters in the adjoining town of Mountain View, California, where Google moved into the old offices of Silicon Graphics Inc just two years ago.